Spire of Stars
Spire of Stars » Devlog
Assets have been added to the game successfully as well as player movement. Additionally, the collision has been coded for the player and enemies. I am running into a bit of a snag with the enemy random spawn positions, but this will be overcome with more research into how to properly utilize the features in Godot. Overall, I have found many helpful resources explaining Godot and I have plans to continue with Spire of Stars for the final project. I plan to add "tankier" enemies or bosses as well as different elements to the environment. Excited to share more in the next devlog.
Get Spire of Stars
Spire of Stars
2D Space Shooter
Status | In development |
Author | Alexander |
Genre | Shooter |
More posts
- Spire_of_Stars_Final log but possibly not the endMay 01, 2023
- Spire of Stars : The particle updateApr 23, 2023
- Spire_of_Stars 4/16/2023Apr 17, 2023
- Spire of Stars Player movement and title improvement 4/2/23Apr 02, 2023
- Spire Of Stars Update 03/26/23Mar 27, 2023
- Spire of Stars Week 7Mar 06, 2023
- Spire of Stars Update_Week6Feb 27, 2023
- Course_ChangedFeb 12, 2023
- DevLog 0.1Feb 05, 2023
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