Spire of Stars Update_Week6
Spire of Stars » Devlog
This past week has been filled with both bugs and breakthroughs. I have added a bare-bones shooting mechanic, and collision coded for the enemies but I still need to fix the enemy spawner still because it is not loading correctly. The bounds of the screen have been added to avoid a game breaking out of bounds problem, and I started coding the points system based on enemies defeated. I have fixes in place for the spawner code problems but there is a lot to learn with Godot, and I might try something different.
Get Spire of Stars
Spire of Stars
2D Space Shooter
Status | In development |
Author | Alexander |
Genre | Shooter |
More posts
- Spire_of_Stars_Final log but possibly not the endMay 01, 2023
- Spire of Stars : The particle updateApr 23, 2023
- Spire_of_Stars 4/16/2023Apr 17, 2023
- Spire of Stars Player movement and title improvement 4/2/23Apr 02, 2023
- Spire Of Stars Update 03/26/23Mar 27, 2023
- Spire of Stars Week 7Mar 06, 2023
- Spire of StarsFeb 20, 2023
- Course_ChangedFeb 12, 2023
- DevLog 0.1Feb 05, 2023
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